Michael Mato

Michael is an independent game developer from Durham, NC. He has developed and released four games under his tiny indie studio, Too Much Tomato. Michael's work as a game designer combines deep systems and whimsical art styles. He is currently working on FORKLIFT FLOWERPOT, an investigation game centered around knowledge, exploration, and discovery. Previously, he worked as an Instructional Designer at Unity and founded Triangle Interactive Arts Collective, a nonprofit community and coworking space for indie developers in NC.

Once a month, Michael writes about game development and the creative process on his newsletter, TOMATO CLUB: https://www.toomuchtomato.com/